Valkyr junkies are on an insane killing spree and many have died already. The city is suffering greatly at the hands of the drug. That same drug has started to spread through New York City like a plague, and Max Payne sets out on a crusade for revenge. The game starts with Max Payne, a young NYPD cop, coming home one night to find his family senselessly slaughtered by a gang of junkies, high on a synthetic drug named Valkyr. TV's can be turned on, boxes and crates can be smashes and toilets can be flushed. Interactivity also adds depth to the game, many objects throughout the game can be interacted with. The game also includes projectile weapons including grenades and Molotov cocktails. The game features many weapons including pistols (many of which can be dual-wielded), shotguns and sniper rifles. Weapons play a crucial part in the overall game-play.
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To combat this the player collects and uses painkillers strewn throughout the game and this drains the red from the silhouette, restoring Max to full health. When the player is shot the silhouette begins to fill with red and it is when it is full that the player dies. A white silhouette of Max is placed at the bottom left of the screen and this indicates that Max is at full health. A simple health system is also incorporated into the game-play. Bullet time can easily be regained by killing enemies. This meter begins to drain when bullet time is activated manually or by shoot dodging (slow motion diving).
The bullet time meter is a small hour glass situated at the bottom of the screen. Max Payne is a third person action shooter that features bullet time, a device that allows the player to slow down to easily take out enemies. The majority of the game's cut-scenes are shown in graphic novel form complete with dialogue to further advance the story. The subject matter and visual style of Max Payne are heavily influenced by film noir and hard-boiled crime fiction, and its gun-heavy gameplay which takes very deliberate influence from John Woo films, with Max able to dual-wield weapons, as well as jump into bullet-time, which causes the game to temporarily move in slow-motion, making it easier for the player to both dodge and aim shots. Since its initial release it has since been re-released on various platforms including the Xbox 360, PlayStation 3, PlayStation 4 and mobile platforms. The game was later ported to the Xbox and PlayStation 2, with these versions being published by Rockstar Games.
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This third-person action game was originally published for PC by Gathering of Developers on July 25, 2001. Max Payne was developed by Finnish development house Remedy Entertainment.